horsemanDarren, over at Common Sense Gamer, is peeved about being asked to pay ten bucks for a horse in Runes of Magic. He’d prefer to pay for new content — like new quests and dungeons — than pay for cosmetic or game-tweaking items.

Like Darren, I have no intention of paying $10 bucks for a mount.

But there are a lot of things that I have no intention of buying. Two-hundred dollar sneakers, for instance. This isn’t a philosophical difference, it’s merely a pricing quibble.

I’d prefer to have all the trails open to me, in less expensive equipment, than to have the finest sneakers in the world and only be able to walk on a third of the roads.

Frankly, however, I dislike being nickled and dimed in any way, and would much prefer to pay a flat monthly fee for access to all the cars, stereos, shoes, roads, music and trails that I want.

Darren’s right about one thing though — now is the time for us, as consumers, to make these preferences clear. Sooner or later, the pricing plans for massive entertainment will ossify around one or two standards.